GAML provides a given number of built-in simple types (int, bool…) and more complex ones (path, graph…). Developing a new type allows, then, to add a new data structure to GAML.
Developing a new type requiers the implementation of 2 Java files:
GamaColor.java
to define a type color)GamaColorType.java
), and providing accessors to data structure attributes.The class representing the data structure is a Java class annotated by:
@vars
annotation contains a set of @var
elements.
@vars({ @var(name = IKeyword.COLOR_RED, type = IType.INT), @var(name = IKeyword.COLOR_GREEN, type = IType.INT),
@var(name = IKeyword.COLOR_BLUE, type = IType.INT), @var(name = IKeyword.ALPHA, type = IType.INT),
@var(name = IKeyword.BRIGHTER, type = IType.COLOR), @var(name = IKeyword.DARKER, type = IType.COLOR) })
public class GamaColor extends Color implements IValue {
It can contain setter and/or getter for each of its attributes. Setters and getters are methods annotated by the @getter or @setter annotations.
@getter(IKeyword.COLOR_RED)
public Integer red() {
return super.getRed();
}
In addition it is recommended that this class implements the IValue
interface. It provides a clean way to give a string representation of the type and thus eases good serialization of the object.
To this purpose the following method needs to be implemented:
public abstract String stringValue(IScope scope) throws GamaRuntimeException;
The class representing the type is a Java class such that:
GamaType<DataStructureFile>
(and thus implement its 3 methods),Example (from GamaFloatType.java):
@type(name = IKeyword.FLOAT, id = IType.FLOAT, wraps = { Double.class, double.class }, kind = ISymbolKind.Variable.NUMBER)
GamaType<T>
classEach java class aiming at implement a type should inherit from the GamaType abstract class. Example (from GamaColorType.java):
public class GamaColorType extends GamaType<GamaColor>
This class imposes to implement the three following methods (with the example of the GamaColorType):
public boolean canCastToConst()
public GamaColor cast(IScope scope, Object obj, Object param)
: the way to cast any object in the type,public GamaColor getDefault()
: to define the default value of a variable of the current type.Remark: for each type, an unary operator is created with the exact name of the type. It can be used to cast any expression in the given type.
This operator calls the previous cast
method.
It provides information necessary to the processor to identify a type.
This annotation contains:
All these annotations are defined in the file GamlAnnotations.java.