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#Operators (A to C)


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Definition

Operators in the GAML language are used to compose complex expressions. An operator performs a function on one, two, or n operands (which are other expressions and thus may be themselves composed of operators) and returns the result of this function.

Most of them use a classical prefixed functional syntax (i.e. operator_name(operand1, operand2, operand3), see below), with the exception of arithmetic (e.g. +, /), logical (and, or), comparison (e.g. >, <), access (., [..]) and pair (::) operators, which require an infixed notation (i.e. operand1 operator_symbol operand1).

The ternary functional if-else operator, ? :, uses a special infixed syntax composed with two symbols (e.g. operand1 ? operand2 : operand3). Two unary operators (- and !) use a traditional prefixed syntax that does not require parentheses unless the operand is itself a complex expression (e.g. ` - 10, ! (operand1 or operand2)`).

Finally, special constructor operators ({...} for constructing points, [...] for constructing lists and maps) will require their operands to be placed between their two symbols (e.g. {1,2,3}, [operand1, operand2, ..., operandn] or [key1::value1, key2::value2... keyn::valuen]).

With the exception of these special cases above, the following rules apply to the syntax of operators:

All of these alternative syntaxes are completely equivalent.

Operators in GAML are purely functional, i.e. they are guaranteed to not have any side effects on their operands. For instance, the shuffle operator, which randomizes the positions of elements in a list, does not modify its list operand but returns a new shuffled list.


Priority between operators

The priority of operators determines, in the case of complex expressions composed of several operators, which one(s) will be evaluated first.

GAML follows in general the traditional priorities attributed to arithmetic, boolean, comparison operators, with some twists. Namely:


Using actions as operators

Actions defined in species can be used as operators, provided they are called on the correct agent. The syntax is that of normal functional operators, but the agent that will perform the action must be added as the first operand.

For instance, if the following species is defined:

species spec1 {
        int min(int x, int y) {
                return x > y ? x : y;
        }
}

Any agent instance of spec1 can use min as an operator (if the action conflicts with an existing operator, a warning will be emitted). For instance, in the same model, the following line is perfectly acceptable:

global {
        init {
                create spec1;
                spec1 my_agent <- spec1[0];
                int the_min <- my_agent min(10,20); // or min(my_agent, 10, 20);
        }
}

If the action doesn’t have any operands, the syntax to use is my_agent the_action(). Finally, if it does not return a value, it might still be used but is considering as returning a value of type unknown (e.g. unknown result <- my_agent the_action(op1, op2);).

Note that due to the fact that actions are written by modelers, the general functional contract is not respected in that case: actions might perfectly have side effects on their operands (including the agent).


Table of Contents


Operators by categories


3D

box, cone3D, cube, cylinder, dem, hexagon, pyramid, rgb_to_xyz, set_z, sphere, teapot,


Arithmetic operators

-, /, [^](OperatorsAC#^), [](OperatorsAC#), +, abs, acos, asin, atan, atan2, ceil, cos, cos_rad, div, even, exp, fact, floor, hypot, is_finite, is_number, ln, log, mod, round, signum, sin, sin_rad, sqrt, tan, tan_rad, tanh, with_precision,


BDI

and, eval_when, get_about, get_agent, get_agent_cause, get_decay, get_dominance, get_familiarity, get_intensity, get_lifetime, get_liking, get_praiseworthiness, get_priority, get_solidarity, get_super_intention, new_emotion, new_predicate, new_social_link, or, set_about, set_agent, set_agent_cause, set_decay, set_dominance, set_familiarity, set_intensity, set_liking, set_solidarity, set_truth, with_lifetime, with_praiseworthiness, with_priority, with_values,


Casting operators

as, as_int, as_matrix, font, is, is_skill, list_with, matrix_with, species, to_gaml, topology,


-, /, [](OperatorsAC#), +, blend, brewer_colors, brewer_palettes, grayscale, hsb, mean, median, rgb, rnd_color, sum,


Comparison operators

!=, <, <=, =, >, >=, between,


-, ::, +, accumulate, among, at, collect, contains, contains_all, contains_any, count, distinct, empty, every, first, first_with, get, group_by, in, index_by, inter, interleave, internal_at, internal_integrated_value, last, last_with, length, max, max_of, mean, mean_of, median, min, min_of, mul, one_of, product_of, range, reverse, shuffle, sort_by, sum, sum_of, union, variance_of, where, with_max_of, with_min_of,


-, !=, +, <, <=, =, >, >=, after, before, between, every, milliseconds_between, minus_days, minus_hours, minus_minutes, minus_months, minus_ms, minus_weeks, minus_years, months_between, plus_days, plus_hours, plus_minutes, plus_months, plus_ms, plus_weeks, plus_years, since, to, until, years_between,


Dates


Driving operators

as_driving_graph,


edge

edge_between,


diff, diff2, internal_zero_order_equation,


crs, file, file_exists, folder, get, new_folder, osm_file, read, writable,


conversation, message,


add_edge, add_node, adjacency, agent_from_geometry, all_pairs_shortest_path, alpha_index, as_distance_graph, as_edge_graph, as_intersection_graph, as_path, beta_index, betweenness_centrality, biggest_cliques_of, connected_components_of, connectivity_index, contains_edge, contains_vertex, degree_of, directed, edge, edge_between, edge_betweenness, edges, gamma_index, generate_barabasi_albert, generate_complete_graph, generate_watts_strogatz, grid_cells_to_graph, in_degree_of, in_edges_of, layout, load_graph_from_file, load_shortest_paths, maximal_cliques_of, nb_cycles, neighbors_of, node, nodes, out_degree_of, out_edges_of, path_between, paths_between, predecessors_of, remove_node_from, rewire_n, source_of, spatial_graph, successors_of, sum, target_of, undirected, use_cache, weight_of, with_optimizer_type, with_weights,


as_4_grid, as_grid, as_hexagonal_grid, grid_at, path_between,


Iterator operators

accumulate, as_map, collect, count, distribution_of, distribution_of, distribution_of, distribution2d_of, distribution2d_of, distribution2d_of, first_with, frequency_of, group_by, index_by, last_with, max_of, mean_of, min_of, product_of, sort_by, sum_of, variance_of, where, with_max_of, with_min_of,


copy_between, index_of, last_index_of,


Logical operators

:, !, ?, and, or,


Map comparaison operators

fuzzy_kappa, fuzzy_kappa_sim, kappa, kappa_sim, percent_absolute_deviation,


as_map, index_of, last_index_of,


Material

material,


-, /, ., [](OperatorsAC#), +, append_horizontally, append_vertically, column_at, columns_list, determinant, eigenvalues, index_of, inverse, last_index_of, row_at, rows_list, shuffle, trace, transpose,


multicriteria operators

electre_DM, evidence_theory_DM, promethee_DM, weighted_means_DM,


agent_from_geometry, all_pairs_shortest_path, as_path, load_shortest_paths, path_between, path_to, paths_between, use_cache,


-, /, [](OperatorsAC#), +, <, <=, >, >=, add_point, angle_between, any_location_in, centroid, closest_points_with, farthest_point_to, grid_at, norm, point, points_along, points_at, points_on,


Random operators

binomial, flip, gauss, poisson, rnd, rnd_choice, sample, shuffle, skew_gauss, truncated_gauss,


ReverseOperators


Shape

arc, box, circle, cone, cone3D, cross, cube, curve, cylinder, ellipse, envelope, geometry_collection, hexagon, line, link, plan, polygon, polyhedron, pyramid, rectangle, sphere, square, squircle, teapot, triangle,


Spatial operators

-, [](OperatorsAC#), +, add_point, agent_closest_to, agent_farthest_to, agents_at_distance, agents_inside, agents_overlapping, angle_between, any_location_in, arc, around, as_4_grid, as_grid, as_hexagonal_grid, at_distance, at_location, box, centroid, circle, clean, closest_points_with, closest_to, cone, cone3D, convex_hull, covers, cross, crosses, crs, CRS_transform, cube, curve, cylinder, dem, direction_between, disjoint_from, distance_between, distance_to, ellipse, envelope, farthest_point_to, farthest_to, geometry_collection, gini, hexagon, hierarchical_clustering, IDW, inside, inter, intersects, line, link, masked_by, moran, neighbors_at, neighbors_of, overlapping, overlaps, partially_overlaps, path_between, path_to, plan, points_along, points_at, points_on, polygon, polyhedron, pyramid, rectangle, rgb_to_xyz, rotated_by, round, scaled_to, set_z, simple_clustering_by_distance, simplification, skeletonize, smooth, sphere, split_at, split_geometry, split_lines, square, squircle, teapot, to_GAMA_CRS, to_rectangles, to_squares, touches, towards, transformed_by, translated_by, triangle, triangulate, union, using, voronoi, with_precision, without_holes,


Spatial properties operators

covers, crosses, intersects, partially_overlaps, touches,


Spatial queries operators

agent_closest_to, agent_farthest_to, agents_at_distance, agents_inside, agents_overlapping, at_distance, closest_to, farthest_to, inside, neighbors_at, neighbors_of, overlapping,


Spatial relations operators

direction_between, distance_between, distance_to, path_between, path_to, towards,


Spatial statistical operators

hierarchical_clustering, simple_clustering_by_distance,


Spatial transformations operators

-, [](OperatorsAC#), +, as_4_grid, as_grid, as_hexagonal_grid, at_location, clean, convex_hull, CRS_transform, rotated_by, scaled_to, simplification, skeletonize, smooth, split_geometry, split_lines, to_GAMA_CRS, to_rectangles, to_squares, transformed_by, translated_by, triangulate, voronoi, without_holes,


index_of, last_index_of, of_generic_species, of_species,


Statistical operators

build, corR, dbscan, distribution_of, distribution2d_of, frequency_of, gamma_rnd, geometric_mean, gini, harmonic_mean, hierarchical_clustering, kmeans, kurtosis, max, mean, mean_deviation, meanR, median, min, moran, mul, predict, simple_clustering_by_distance, skewness, standard_deviation, sum, variance,


+, <, <=, >, >=, at, char, contains, contains_all, contains_any, copy_between, date, empty, first, in, indented_by, index_of, is_number, last, last_index_of, length, lower_case, replace, replace_regex, reverse, sample, shuffle, split_with, string, upper_case,


System

., command, copy, dead, eval_gaml, every, user_input,


date, string,



User control operators

user_input,


Operators


-

Possible use:

Result:

Returns the difference of the two operands. If it is used as an unary operator, it returns the opposite of the operand.

Comment:

The behavior of the operator depends on the type of the operands.

Special cases:

int var7 <- 1 - 1; 	// var7 equals 0
int var8 <- 1.0 - 1; 	// var8 equals 0.0
int var9 <- 3.7 - 1.2; 	// var9 equals 2.5
int var10 <- 3 - 1.2; 	// var10 equals 1.8

float var11 <- date1 - date2; 	// var11 equals 598

date1 - 200

point var13 <- {1, 2} - 4.5; 	// var13 equals {-3.5, -2.5, -4.5}
point var14 <- {1, 2} - 4; 	// var14 equals {-3.0,-2.0,-4.0}

rgb var15 <- rgb([255, 128, 32]) - rgb('red'); 	// var15 equals rgb([0,128,32])

matrix var16 <- 3.5 - matrix([[2,5],[3,4]]); 	// var16 equals matrix([[1.5,-1.5],[0.5,-0.5]])

list<int> var17 <- [1,2,3,4,5,6] - [2,4,9]; 	// var17 equals [1,3,5,6]
list<int> var18 <- [1,2,3,4,5,6] - [0,8]; 	// var18 equals [1,2,3,4,5,6]

rgb var19 <- rgb([255, 128, 32]) - 3; 	// var19 equals rgb([252,125,29])

list<int> var20 <- [1,2,3,4,5,6] - 2; 	// var20 equals [1,3,4,5,6]
list<int> var21 <- [1,2,3,4,5,6] - 0; 	// var21 equals [1,2,3,4,5,6]

point var22 <- {1, 2} - {4, 5}; 	// var22 equals {-3.0, -3.0}

geometry var23 <- geom1 - geom2; 	// var23 equals a geometry corresponding to difference between geom1 and geom2

geometry var24 <- shape - 5; 	// var24 equals a geometry corresponding to the geometry of the agent applying the operator reduced by a distance of 5

geometry var25 <- rectangle(10,10) - [circle(2), square(2)]; 	// var25 equals rectangle(10,10) - (circle(2) + square(2))

Examples:

int var0 <- - (-56); 	// var0 equals 56
point var1 <- -{3.0,5.0}; 	// var1 equals {-3.0,-5.0}
point var2 <- -{1.0,6.0,7.0}; 	// var2 equals {-1.0,-6.0,-7.0}
map var3 <- ['a'::1,'b'::2] - ['b'::2]; 	// var3 equals ['a'::1]
map var4 <- ['a'::1,'b'::2] - ['b'::2,'c'::3]; 	// var4 equals ['a'::1]
map var5 <- ['a'::1,'b'::2] - ('b'::2); 	// var5 equals ['a'::1]
map var6 <- ['a'::1,'b'::2] - ('c'::3); 	// var6 equals ['a'::1,'b'::2]

See also:

+, [](OperatorsAC#), /, milliseconds_between, -,


:

Possible use:

See also:

?,


::

Possible use:

Result:

produces a new pair combining the left and the right operands

Special cases:


!

Possible use:

Result:

opposite boolean value.

Special cases:

Examples:

bool var0 <- ! (true); 	// var0 equals false

See also:

bool, and, or,


!=

Possible use:

Result:

true if both operands are different, false otherwise

Examples:

bool var0 <- 3.0 != 3.0; 	// var0 equals false
bool var1 <- 4.0 != 4.7; 	// var1 equals true
bool var2 <- [2,3] != [2,3]; 	// var2 equals false
bool var3 <- [2,4] != [2,3]; 	// var3 equals true
#now != #now minus_hours 1 :- true
bool var5 <- 3.0 != 3; 	// var5 equals false
bool var6 <- 4.7 != 4; 	// var6 equals true
bool var7 <- 3 != 3.0; 	// var7 equals false
bool var8 <- 4 != 4.7; 	// var8 equals true

See also:

=, >, <, >=, <=,


?

Possible use:

Result:

It is used in combination with the : operator: if the left-hand operand evaluates to true, returns the value of the left-hand operand of the :, otherwise that of the right-hand operand of the :

Comment:

These functional tests can be combined together.

Examples:

list<string> var0 <- [10, 19, 43, 12, 7, 22] collect ((each > 20) ? 'above' : 'below'); 	// var0 equals ['below', 'below', 'above', 'below', 'below', 'above']
rgb color <- (flip(0.3) ? #red : (flip(0.9) ? #blue : #green));

See also:

:,


/

Possible use:

Result:

Returns the division of the two operands.

Special cases:

rgb var0 <- rgb([255, 128, 32]) / 2.5; 	// var0 equals rgb([102,51,13])

point var1 <- {5, 7.5} / 2.5; 	// var1 equals {2, 3}
point var2 <- {2,5} / 4; 	// var2 equals {0.5,1.25}

float var3 <- 3 / 5.0; 	// var3 equals 0.6

rgb var4 <- rgb([255, 128, 32]) / 2; 	// var4 equals rgb([127,64,16])

See also:

[](OperatorsAC#), +, -,


.

Possible use:

Result:

It has two different uses: it can be the dot product between 2 matrices or return an evaluation of the expression (right-hand operand) in the scope the given agent.

Special cases:

matrix var0 <- matrix([[1,1],[1,2]]) . matrix([[1,1],[1,2]]); 	// var0 equals matrix([[2,3],[3,5]])

unknown var1 <- agent1.location; 	// var1 equals the location of the agent agent1
map(nil).keys


^

Possible use:

Result:

Returns the value (always a float) of the left operand raised to the power of the right operand.

Special cases:

float var1 <- 2 ^ 3; 	// var1 equals 8.0

Examples:

float var0 <- 4.84 ^ 0.5; 	// var0 equals 2.2

See also:

[](OperatorsAC#), sqrt,


@

Same signification as at


*

Possible use:

Result:

Returns the product of the two operands.

Special cases:

int var1 <- 1 * 1; 	// var1 equals 1

float var2 <- {2,5} * {4.5, 5}; 	// var2 equals 34.0

point var3 <- {2,5} * 4; 	// var3 equals {8.0, 20.0}
point var4 <- {2, 4} * 2.5; 	// var4 equals {5.0, 10.0}

geometry var5 <- shape * {0.5,0.5,2}; 	// var5 equals a geometry corresponding to the geometry of the agent applying the operator scaled by a coefficient of 0.5 in x, 0.5 in y and 2 in z

matrix<float> m <- (3.5 * matrix([[2,5],[3,4]]));	//m equals matrix([[7.0,17.5],[10.5,14]])

rgb var7 <- rgb([255, 128, 32]) * 2; 	// var7 equals rgb([255,255,64])

geometry var8 <- circle(10) * 2; 	// var8 equals circle(20)

Examples:

float var0 <- 2.5 * 2; 	// var0 equals 5.0

See also:

+, -, /,


+

Possible use:

Result:

Returns the sum, union or concatenation of the two operands.

Special cases:

geometry var4 <- circle(5) + (5,32); 	// var4 equals circle(10)

matrix var5 <- 3.5 + matrix([[2,5],[3,4]]); 	// var5 equals matrix([[5.5,8.5],[6.5,7.5]])

rgb var6 <- rgb([255, 128, 32]) + rgb('red'); 	// var6 equals rgb([255,128,32])

geometry var7 <- circle(5) + 5; 	// var7 equals circle(10)

geometry var8 <- geom1 + geom2; 	// var8 equals a geometry corresponding to union between geom1 and geom2

int var9 <- 1 + 1; 	// var9 equals 2
int var10 <- 1.0 + 1; 	// var10 equals 2.0
int var11 <- 1.0 + 2.5; 	// var11 equals 3.5

string var12 <- "hello " + 12; 	// var12 equals "hello 12"

point var13 <- {1, 2} + {4, 5}; 	// var13 equals {5.0, 7.0}

point var14 <- {1, 2} + 4; 	// var14 equals {5.0, 6.0,4.0}
point var15 <- {1, 2} + 4.5; 	// var15 equals {5.5, 6.5,4.5}

rgb var16 <- rgb([255, 128, 32]) + 3; 	// var16 equals rgb([255,131,35])

geometry var17 <- circle(5) + (5,32,#round); 	// var17 equals circle(10)

date1 + 200

list<int> var19 <- [1,2,3,4,5,6] + [2,4,9]; 	// var19 equals [1,2,3,4,5,6,2,4,9]
list<int> var20 <- [1,2,3,4,5,6] + [0,8]; 	// var20 equals [1,2,3,4,5,6,0,8]

list<int> var21 <- [1,2,3,4,5,6] + 2; 	// var21 equals [1,2,3,4,5,6,2]
list<int> var22 <- [1,2,3,4,5,6] + 0; 	// var22 equals [1,2,3,4,5,6,0]

Examples:

map var0 <- ['a'::1,'b'::2] + ('c'::3); 	// var0 equals ['a'::1,'b'::2,'c'::3]
map var1 <- ['a'::1,'b'::2] + ('c'::3); 	// var1 equals ['a'::1,'b'::2,'c'::3]
map var2 <- ['a'::1,'b'::2] + ['c'::3]; 	// var2 equals ['a'::1,'b'::2,'c'::3]
map var3 <- ['a'::1,'b'::2] + [5::3.0]; 	// var3 equals ['a'::1.0,'b'::2.0,5::3.0]

See also:

-, [](OperatorsAC#), /,


<

Possible use:

Result:

true if the left-hand operand is less than the right-hand operand, false otherwise.

Special cases:

bool var5 <- {5,7} < {4,6}; 	// var5 equals false
bool var6 <- {5,7} < {4,8}; 	// var6 equals false

bool var7 <- 'abc' < 'aeb'; 	// var7 equals true

Examples:

bool var0 <- 3.5 < 7; 	// var0 equals true
bool var1 <- 3 < 7; 	// var1 equals true
bool var2 <- 3 < 2.5; 	// var2 equals false
#now < #now minus_hours 1 :- false
bool var4 <- 3.5 < 7.6; 	// var4 equals true

See also:

>, >=, <=, =, !=,


<=

Possible use:

Result:

true if the left-hand operand is less or equal than the right-hand operand, false otherwise.

Special cases:

bool var5 <- 'abc' <= 'aeb'; 	// var5 equals true

bool var6 <- {5,7} <= {4,6}; 	// var6 equals false
bool var7 <- {5,7} <= {4,8}; 	// var7 equals false

Examples:

#now <= #now minus_hours 1 :- false
bool var1 <- 3.5 <= 3.5; 	// var1 equals true
bool var2 <- 3 <= 7; 	// var2 equals true
bool var3 <- 3 <= 2.5; 	// var3 equals false
bool var4 <- 7.0 <= 7; 	// var4 equals true

See also:

>, <, >=, =, !=,


<>

Same signification as !=


=

Possible use:

Result:

returns true if both operands are equal, false otherwise returns true if both operands are equal, false otherwise

Special cases:

bool var0 <- [2,3] = [2,3]; 	// var0 equals true

Examples:

#now = #now minus_hours 1 :- false
bool var2 <- 3 = 3.0; 	// var2 equals true
bool var3 <- 4 = 4.7; 	// var3 equals false
bool var4 <- 4.5 = 4.7; 	// var4 equals false
bool var5 <- 4.7 = 4; 	// var5 equals false
bool var6 <- 4 = 5; 	// var6 equals false

See also:

!=, >, <, >=, <=,


>

Possible use:

Result:

true if the left-hand operand is greater than the right-hand operand, false otherwise.

Special cases:

bool var0 <- 'abc' > 'aeb'; 	// var0 equals false

bool var1 <- {5,7} > {4,6}; 	// var1 equals true
bool var2 <- {5,7} > {4,8}; 	// var2 equals false

Examples:

bool var3 <- 3 > 2.5; 	// var3 equals true
bool var4 <- 3.5 > 7.6; 	// var4 equals false
bool var5 <- 3 > 7; 	// var5 equals false
#now > #now minus_hours 1 :- true
bool var7 <- 3.5 > 7; 	// var7 equals false

See also:

<, >=, <=, =, !=,


>=

Possible use:

Result:

true if the left-hand operand is greater or equal than the right-hand operand, false otherwise.

Special cases:

bool var5 <- 'abc' >= 'aeb'; 	// var5 equals false
bool var6 <- 'abc' >= 'abc'; 	// var6 equals true

bool var7 <- {5,7} >= {4,6}; 	// var7 equals true
bool var8 <- {5,7} >= {4,8}; 	// var8 equals false

Examples:

bool var0 <- 3.5 >= 7; 	// var0 equals false
bool var1 <- 3 >= 7; 	// var1 equals false
bool var2 <- 3 >= 2.5; 	// var2 equals true
#now >= #now minus_hours 1 :- true
bool var4 <- 3.5 >= 3.5; 	// var4 equals true

See also:

>, <, <=, =, !=,


abs

Possible use:

Result:

Returns the absolute value of the operand (so a positive int or float depending on the type of the operand).

Examples:

int var0 <- abs (-10); 	// var0 equals 10
int var1 <- abs (10); 	// var1 equals 10
float var3 <- abs (200 * -1 + 0.5); 	// var3 equals 199.5

accumulate

Possible use:

Result:

returns a new flat list, in which each element is the evaluation of the right-hand operand. If this evaluation returns a list, the elements of this result are added directly to the list returned

Comment:

accumulate is dedicated to the application of a same computation on each element of a container (and returns a list). In the right-hand operand, the keyword each can be used to represent, in turn, each of the left-hand operand elements.

Examples:

container var0 <- [a1,a2,a3] accumulate (each neighbors_at 10); 	// var0 equals a flat list of all the neighbors of these three agents
list<int> var1 <- [1,2,4] accumulate ([2,4]); 	// var1 equals [2,4,2,4,2,4]
list<int> var2 <- [1,2,4] accumulate (each * 2); 	// var2 equals [2,4,8]

See also:

collect,


acos

Possible use:

Result:

Returns the value (in the interval [0,180], in decimal degrees) of the arccos of the operand (which should be in [-1,1]).

Special cases:

Examples:

float var0 <- acos (0); 	// var0 equals 90.0

See also:

asin, atan, cos,


action

Possible use:

Result:

Casts the operand into the type action


add_days

Same signification as plus_days


add_edge

Possible use:

Result:

add an edge between a source vertex and a target vertex (resp. the left and the right element of the pair operand)

Comment:

if the edge already exists, the graph is unchanged

Examples:

graph <- graph add_edge (source::target);

See also:

add_node, graph,


add_hours

Same signification as plus_hours


add_minutes

Same signification as plus_minutes


add_months

Same signification as plus_months


add_ms

Same signification as plus_ms


add_node

Possible use:

Result:

adds a node in a graph.

Examples:

graph var0 <- graph add_node node(0) ; 	// var0 equals the graph with node(0)

See also:

add_edge, graph,


add_point

Possible use:

Result:

A new geometry resulting from the addition of the right point (coordinate) to the left-hand geometry. Note that adding a point to a line or polyline will always return a closed contour. Also note that the position at which the added point will appear in the geometry is not necessarily the last one, as points are always ordered in a clockwise fashion in geometries

Examples:

geometry var0 <- polygon([{10,10},{10,20},{20,20}]) add_point {20,10}; 	// var0 equals polygon([{10,10},{10,20},{20,20},{20,10}])

add_seconds

Same signification as +


add_weeks

Same signification as plus_weeks


add_years

Same signification as plus_years


adjacency

Possible use:

Result:

adjacency matrix of the given graph.


after

Possible use:

Result:

Returns true if the current_date of the model is strictly after the date passed in argument. Synonym of ‘current_date > argument’. Can be used in its composed form with 2 arguments to express the lower boundary for the computation of a frequency. Note that only dates strictly after this one will be tested against the frequency

Examples:

reflex when: after(starting_date) {} -: will always be run after the first step
reflex when: false after(starting date + #10days) {} -: will not be run after this date. Better to use 'until' or 'before' in that case
every(2#days) after (starting_date + 1#day) // the computation will return true every two days (using the starting_date of the model as the starting point) only for the dates strictly after this starting_date + 1#day

agent

Possible use:

Result:

Casts the operand into the type agent


agent_closest_to

Possible use:

Result:

An agent, the closest to the operand (casted as a geometry).

Comment:

the distance is computed in the topology of the calling agent (the agent in which this operator is used), with the distance algorithm specific to the topology.

Examples:

agent var0 <- agent_closest_to(self); 	// var0 equals the closest agent to the agent applying the operator.

See also:

neighbors_at, neighbors_of, agents_inside, agents_overlapping, closest_to, inside, overlapping,


agent_farthest_to

Possible use:

Result:

An agent, the farthest to the operand (casted as a geometry).

Comment:

the distance is computed in the topology of the calling agent (the agent in which this operator is used), with the distance algorithm specific to the topology.

Examples:

agent var0 <- agent_farthest_to(self); 	// var0 equals the farthest agent to the agent applying the operator.

See also:

neighbors_at, neighbors_of, agents_inside, agents_overlapping, closest_to, inside, overlapping, agent_closest_to, farthest_to,


agent_from_geometry

Possible use:

Result:

returns the agent corresponding to given geometry (right-hand operand) in the given path (left-hand operand).

Special cases:

Examples:

geometry line <- one_of(path_followed.segments);
road ag <- road(path_followed agent_from_geometry line);

See also:

path,


agents_at_distance

Possible use:

Result:

A list of agents situated at a distance lower than the right argument.

Examples:

container var0 <- agents_at_distance(20); 	// var0 equals all the agents (excluding the caller) which distance to the caller is lower than 20

See also:

neighbors_at, neighbors_of, agent_closest_to, agents_inside, closest_to, inside, overlapping, at_distance,


agents_inside

Possible use:

Result:

A list of agents covered by the operand (casted as a geometry).

Examples:

list<agent> var0 <- agents_inside(self); 	// var0 equals the agents that are covered by the shape of the agent applying the operator.

See also:

agent_closest_to, agents_overlapping, closest_to, inside, overlapping,


agents_overlapping

Possible use:

Result:

A list of agents overlapping the operand (casted as a geometry).

Examples:

list<agent> var0 <- agents_overlapping(self); 	// var0 equals the agents that overlap the shape of the agent applying the operator.

See also:

neighbors_at, neighbors_of, agent_closest_to, agents_inside, closest_to, inside, overlapping, at_distance,


all_pairs_shortest_path

Possible use:

Result:

returns the successor matrix of shortest paths between all node pairs (rows: source, columns: target): a cell (i,j) will thus contains the next node in the shortest path between i and j.

Examples:

matrix<int> var0 <- all_pairs_shortest_paths(my_graph); 	// var0 equals shortest_paths_matrix will contain all pairs of shortest paths

alpha_index

Possible use:

Result:

returns the alpha index of the graph (measure of connectivity which evaluates the number of cycles in a graph in comparison with the maximum number of cycles. The higher the alpha index, the more a network is connected: alpha = nb_cycles / (2*S-5) - planar graph)

Examples:

float var1 <- alpha_index(graphEpidemio); 	// var1 equals the alpha index of the graph

See also:

beta_index, gamma_index, nb_cycles, connectivity_index,


among

Possible use:

Result:

Returns a list of length the value of the left-hand operand, containing random elements from the right-hand operand. As of GAMA 1.6, the order in which the elements are returned can be different than the order in which they appear in the right-hand container

Special cases:

Examples:

list<int> var0 <- 3 among [1,2,4,3,5,7,6,8]; 	// var0 equals [1,2,8] (for example)
container var1 <- 3 among g2; 	// var1 equals [node6,node11,node7]
container var2 <- 3 among list(node); 	// var2 equals [node1,node11,node4]
list<int> var3 <- 1 among [1::2,3::4]; 	// var3 equals 2 or 4

and

Possible use:

Result:

a bool value, equal to the logical and between the left-hand operand and the right-hand operand.

Comment:

both operands are always casted to bool before applying the operator. Thus, an expression like (1 and 0) is accepted and returns false.

See also:

bool, or, !,


and

Possible use:

Result:

create a new predicate from two others by including them as subintentions

Examples:

predicate1 and predicate2

angle_between

Possible use:

Result:

the angle between vectors P0P1 and P0P2 (P0, P1, P2 being the three point operands)

Examples:

int var0 <- angle_between({5,5},{10,5},{5,10}); 	// var0 equals 90

any

Same signification as one_of


any_location_in

Possible use:

Result:

A point inside (or touching) the operand-geometry.

Examples:

point var0 <- any_location_in(square(5)); 	// var0 equals a point in the square, for example : {3,4.6}.

See also:

closest_points_with, farthest_point_to, points_at,


any_point_in

Same signification as any_location_in


append_horizontally

Possible use:

Result:

A matrix resulting from the concatenation of the rows of the two given matrices. If not both numerical or both object matrices, returns the first matrix.

Examples:

matrix var0 <- matrix([[1.0,2.0],[3.0,4.0]]) append_horizontally matrix([[1,2],[3,4]]); 	// var0 equals matrix([[1.0,2.0],[3.0,4.0],[1.0,2.0],[3.0,4.0]])

append_vertically

Possible use:

Result:

A matrix resulting from the concatenation of the columns of the two given matrices. If not both numerical or both object matrices, returns the first matrix.

Examples:

matrix var0 <- matrix([[1,2],[3,4]]) append_vertically matrix([[1,2],[3,4]]); 	// var0 equals matrix([[1,2,1,2],[3,4,3,4]])

arc

Possible use:

Result:

An arc, which radius is equal to the first operand, heading to the second and amplitude the third An arc, which radius is equal to the first operand, heading to the second, amplitude to the third and a boolean indicating whether to return a linestring or a polygon to the fourth

Comment:

the center of the arc is by default the location of the current agent in which has been called this operator. This operator returns a polygon by default.the center of the arc is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- arc(4,45,90); 	// var0 equals a geometry as an arc of radius 4, in a direction of 45° and an amplitude of 90°
geometry var1 <- arc(4,45,90, false); 	// var1 equals a geometry as an arc of radius 4, in a direction of 45° and an amplitude of 90°, which only contains the points on the arc

See also:

around, cone, line, link, norm, point, polygon, polyline, super_ellipse, rectangle, square, circle, ellipse, triangle,


around

Possible use:

Result:

A geometry resulting from the difference between a buffer around the right-operand casted in geometry at a distance left-operand (right-operand buffer left-operand) and the right-operand casted as geometry.

Special cases:

Examples:

geometry var0 <- 10 around circle(5); 	// var0 equals the ring geometry between 5 and 10.

See also:

circle, cone, line, link, norm, point, polygon, polyline, rectangle, square, triangle,


as

Possible use:

Result:

casting of the first argument into a given type

Comment:

It is equivalent to the application of the type operator on the left operand.

Examples:

int var0 <- 3.5 as int; 	// var0 equals int(3.5)

as_4_grid

Possible use:

Result:

A matrix of square geometries (grid with 4-neighborhood) with dimension given by the right-hand operand ({nb_cols, nb_lines}) corresponding to the square tessellation of the left-hand operand geometry (geometry, agent)

Examples:

matrix var0 <- self as_4_grid {10, 5}; 	// var0 equals the matrix of square geometries (grid with 4-neighborhood) with 10 columns and 5 lines corresponding to the square tessellation of the geometry of the agent applying the operator.

See also:

as_grid, as_hexagonal_grid,


as_distance_graph

Possible use:

Result:

creates a graph from a list of vertices (left-hand operand). An edge is created between each pair of vertices close enough (less than a distance, right-hand operand).

Comment:

as_distance_graph is more efficient for a list of points than as_intersection_graph.

Examples:

list(ant) as_distance_graph 3.0

See also:

as_intersection_graph, as_edge_graph,


as_driving_graph

Possible use:

Result:

creates a graph from the list/map of edges given as operand and connect the node to the edge

Examples:

as_driving_graph(road,node)  --:  build a graph while using the road agents as edges and the node agents as nodes

See also:

as_intersection_graph, as_distance_graph, as_edge_graph,


as_edge_graph

Possible use:

Result:

creates a graph from the list/map of edges given as operand

Special cases:

graph var0 <- as_edge_graph([{1,5}::{12,45},{12,45}::{34,56}]); 	// var0 equals a graph with these three vertices and two edges

graph var1 <- as_edge_graph([line([{1,5},{12,45}]),line([{13,45},{34,56}])],1);; 	// var1 equals a graph with two edges and three vertices

graph var2 <- as_edge_graph([line([{1,5},{12,45}]),line([{12,45},{34,56}])]); 	// var2 equals a graph with two edges and three vertices

See also:

as_intersection_graph, as_distance_graph,


as_grid

Possible use:

Result:

A matrix of square geometries (grid with 8-neighborhood) with dimension given by the right-hand operand ({nb_cols, nb_lines}) corresponding to the square tessellation of the left-hand operand geometry (geometry, agent)

Examples:

matrix var0 <- self as_grid {10, 5}; 	// var0 equals a matrix of square geometries (grid with 8-neighborhood) with 10 columns and 5 lines corresponding to the square tessellation of the geometry of the agent applying the operator.

See also:

as_4_grid, as_hexagonal_grid,


as_hexagonal_grid

Possible use:

Result:

A list of geometries (hexagonal) corresponding to the hexagonal tesselation of the first operand geometry

Examples:

list<geometry> var0 <- self as_hexagonal_grid {10, 5}; 	// var0 equals list of geometries (hexagonal) corresponding to the hexagonal tesselation of the first operand geometry

See also:

as_4_grid, as_grid,


as_int

Possible use:

Result:

parses the string argument as a signed integer in the radix specified by the second argument.

Special cases:

Examples:

int var0 <- '20' as_int 10; 	// var0 equals 20
int var1 <- '20' as_int 8; 	// var1 equals 16
int var2 <- '20' as_int 16; 	// var2 equals 32
int var3 <- '1F' as_int 16; 	// var3 equals 31
int var4 <- 'hello' as_int 32; 	// var4 equals 18306744

See also:

int,


as_intersection_graph

Possible use:

Result:

creates a graph from a list of vertices (left-hand operand). An edge is created between each pair of vertices with an intersection (with a given tolerance).

Comment:

as_intersection_graph is more efficient for a list of geometries (but less accurate) than as_distance_graph.

Examples:

list(ant) as_intersection_graph 0.5

See also:

as_distance_graph, as_edge_graph,


as_map

Possible use:

Result:

produces a new map from the evaluation of the right-hand operand for each element of the left-hand operand

Comment:

the right-hand operand should be a pair

Special cases:

Examples:

map<int,int> var0 <- [1,2,3,4,5,6,7,8] as_map (each::(each * 2)); 	// var0 equals [1::2, 2::4, 3::6, 4::8, 5::10, 6::12, 7::14, 8::16]
map<int,int> var1 <- [1::2,3::4,5::6] as_map (each::(each * 2)); 	// var1 equals [2::4, 4::8, 6::12] 

as_matrix

Possible use:

Result:

casts the left operand into a matrix with right operand as preferred size

Comment:

This operator is very useful to cast a file containing raster data into a matrix.Note that both components of the right operand point should be positive, otherwise an exception is raised.The operator as_matrix creates a matrix of preferred size. It fills in it with elements of the left operand until the matrix is full If the size is to short, some elements will be omitted. Matrix remaining elements will be filled in by nil.

Special cases:

See also:

matrix,


as_path

Possible use:

Result:

create a graph path from the list of shape

Examples:

path var0 <- [road1,road2,road3] as_path my_graph; 	// var0 equals a path road1->road2->road3 of my_graph

asin

Possible use:

Result:

the arcsin of the operand

Special cases:

Examples:

float var0 <- asin (0); 	// var0 equals 0.0
float var1 <- asin (90); 	// var1 equals #nan

See also:

acos, atan, sin,


at

Possible use:

Result:

the element at the right operand index of the container

Comment:

The first element of the container is located at the index 0. In addition, if the user tries to get the element at an index higher or equals than the length of the container, he will get an IndexOutOfBoundException.The at operator behavior depends on the nature of the operand

Special cases:

int var1 <- [1, 2, 3] at 2; 	// var1 equals 3
point var2 <- [{1,2}, {3,4}, {5,6}] at 0; 	// var2 equals {1.0,2.0}

Examples:

string var0 <- 'abcdef' at 0; 	// var0 equals 'a'

See also:

contains_all, contains_any,


at_distance

Possible use:

Result:

A list of agents or geometries among the left-operand list that are located at a distance <= the right operand from the caller agent (in its topology)

Examples:

list<geometry> var0 <- [ag1, ag2, ag3] at_distance 20; 	// var0 equals the agents of the list located at a distance <= 20 from the caller agent (in the same order).

See also:

neighbors_at, neighbors_of, agent_closest_to, agents_inside, closest_to, inside, overlapping,


at_location

Possible use:

Result:

A geometry resulting from the tran of a translation to the right-hand operand point of the left-hand operand (geometry, agent, point)

Examples:

geometry var0 <- self at_location {10, 20}; 	// var0 equals the geometry resulting from a translation to the location {10, 20} of the left-hand geometry (or agent).

atan

Possible use:

Result:

Returns the value (in the interval [-90,90], in decimal degrees) of the arctan of the operand (which can be any real number).

Examples:

float var0 <- atan (1); 	// var0 equals 45.0

See also:

acos, asin, tan,


atan2

Possible use:

Result:

the atan2 value of the two operands.

Comment:

The function atan2 is the arctangent function with two arguments. The purpose of using two arguments instead of one is to gather information on the signs of the inputs in order to return the appropriate quadrant of the computed angle, which is not possible for the single-argument arctangent function.

Examples:

float var0 <- atan2 (0,0); 	// var0 equals 0.0

See also:

atan, acos, asin,


attributes

Possible use:

Result:

Casts the operand into the type attributes


BDIPlan

Possible use:

Result:

Casts the operand into the type BDIPlan


before

Possible use:

Result:

Returns true if the current_date of the model is strictly before the date passed in argument. Synonym of ‘current_date < argument’

Examples:

reflex when: before(starting_date) {} -: will never be run

beta_index

Possible use:

Result:

returns the beta index of the graph (Measures the level of connectivity in a graph and is expressed by the relationship between the number of links (e) over the number of nodes (v) : beta = e/v.

Examples:

graph graphEpidemio <- graph([]);
float var1 <- beta_index(graphEpidemio); 	// var1 equals the beta index of the graph

See also:

alpha_index, gamma_index, nb_cycles, connectivity_index,


between

Possible use:

Result:

returns true the first integer operand is bigger than the second integer operand and smaller than the third integer operand returns true if the first float operand is bigger than the second float operand and smaller than the third float operand

Special cases:

(date('2016-01-01') between(date('2000-01-01'), date('2020-02-02') -: true
every #day between(date('2000-01-01'), date('2020-02-02') // will return true every new day between these two dates, taking the first one as the starting point

(date('2016-01-01') between(date('2000-01-01'), date('2020-02-02') -: true
between(date('2000-01-01'), date('2020-02-02') // will return true if the current_date of the model is in_between the 2

Examples:

bool var0 <- between(5, 1, 10); 	// var0 equals true
bool var1 <- between(5.0, 1.0, 10.0); 	// var1 equals true

betweenness_centrality

Possible use:

Result:

returns a map containing for each vertex (key), its betweenness centrality (value): number of shortest paths passing through each vertex

Examples:

graph graphEpidemio <- graph([]);
map var1 <- betweenness_centrality(graphEpidemio); 	// var1 equals the betweenness centrality index of the graph

biggest_cliques_of

Possible use:

Result:

returns the biggest cliques of a graph using the Bron-Kerbosch clique detection algorithm

Examples:

graph my_graph <- graph([]);
list<list> var1 <- biggest_cliques_of (my_graph); 	// var1 equals the list of the biggest cliques as list

See also:

maximal_cliques_of,


binomial

Possible use:

Result:

A value from a random variable following a binomial distribution. The operands represent the number of experiments n and the success probability p.

Comment:

The binomial distribution is the discrete probability distribution of the number of successes in a sequence of n independent yes/no experiments, each of which yields success with probability p, cf. Binomial distribution on Wikipedia.

Examples:

int var0 <- binomial(15,0.6); 	// var0 equals a random positive integer

See also:

poisson, gauss,


blend

Possible use:

Result:

Blend two colors with an optional ratio (c1 * r + c2 * (1 - r)) between 0 and 1

Special cases:

rgb var3 <- blend(#red, #blue); 	// var3 equals to a color very close to the purple

Examples:

rgb var1 <- blend(#red, #blue, 0.3); 	// var1 equals to a color between the purple and the blue

See also:

rgb, hsb,


bool

Possible use:

Result:

Casts the operand into the type bool


box

Possible use:

Result:

A box geometry which side sizes are given by the operands.

Comment:

the center of the box is by default the location of the current agent in which has been called this operator.the center of the box is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- box(10, 5 , 5); 	// var0 equals a geometry as a rectangle with width = 10, height = 5 depth= 5.
geometry var1 <- box({10, 5 , 5}); 	// var1 equals a geometry as a rectangle with width = 10, height = 5 depth= 5.

See also:

around, circle, sphere, cone, line, link, norm, point, polygon, polyline, square, cube, triangle,


brewer_colors

Possible use:

Result:

Build a list of colors of a given type (see website http://colorbrewer2.org/) Build a list of colors of a given type (see website http://colorbrewer2.org/) with a given number of classes

Examples:

list<rgb> var0 <- list<rgb> colors <- brewer_colors("OrRd");; 	// var0 equals a list of 6 blue colors
list<rgb> var1 <- list<rgb> colors <- brewer_colors("Pastel1", 10);; 	// var1 equals a list of 10 sequential colors

See also:

brewer_palettes,


brewer_palettes

Possible use:

Result:

returns the list a palette with a given min number of classes and max number of classes) returns the list a palette with a given min number of classes and max number of classes)

Examples:

list<string> var0 <- list<rgb> colors <- brewer_palettes(5,10);; 	// var0 equals a list of palettes that are composed of a min of 5 colors and a max of 10 colors
list<string> var1 <- list<rgb> colors <- brewer_palettes();; 	// var1 equals a list of palettes that are composed of a min of 5 colors

See also:

brewer_colors,


buffer

Same signification as +


build

Possible use:

Result:

returns the regression build from the matrix data (a row = an instance, the last value of each line is the y value) while using the given ordinary least squares method. Usage: build(data) returns the regression build from the matrix data (a row = an instance, the last value of each line is the y value) while using the given method (“GLS” or “OLS”). Usage: build(data,method)

Examples:

matrix([[1,2,3,4],[2,3,4,2]])
build(matrix([[1,2,3,4],[2,3,4,2]]),"GLS")

ceil

Possible use:

Result:

Maps the operand to the smallest following integer, i.e. the smallest integer not less than x.

Examples:

float var0 <- ceil(3); 	// var0 equals 3.0
float var1 <- ceil(3.5); 	// var1 equals 4.0
float var2 <- ceil(-4.7); 	// var2 equals -4.0

See also:

floor, round,


centroid

Possible use:

Result:

Centroid (weighted sum of the centroids of a decomposition of the area into triangles) of the operand-geometry. Can be different to the location of the geometry

Examples:

point var0 <- centroid(world); 	// var0 equals the centroid of the square, for example : {50.0,50.0}.

See also:

any_location_in, closest_points_with, farthest_point_to, points_at,


char

Possible use:

Special cases:

string var0 <- char (34); 	// var0 equals '"'


circle

Possible use:

Result:

A circle geometry which radius is equal to the first operand, and the center has the location equal to the second operand. A circle geometry which radius is equal to the operand.

Comment:

the center of the circle is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- circle(10,{80,30}); 	// var0 equals a geometry as a circle of radius 10, the center will be in the location {80,30}.
geometry var1 <- circle(10); 	// var1 equals a geometry as a circle of radius 10.

See also:

around, cone, line, link, norm, point, polygon, polyline, rectangle, square, triangle,


clean

Possible use:

Result:

A geometry corresponding to the cleaning of the operand (geometry, agent, point)

Comment:

The cleaning corresponds to a buffer with a distance of 0.0

Examples:

geometry var0 <- clean(self); 	// var0 equals returns the geometry resulting from the cleaning of the geometry of the agent applying the operator.

closest_points_with

Possible use:

Result:

A list of two closest points between the two geometries.

Examples:

list<point> var0 <- geom1 closest_points_with(geom2); 	// var0 equals [pt1, pt2] with pt1 the closest point of geom1 to geom2 and pt1 the closest point of geom2 to geom1

See also:

any_location_in, any_point_in, farthest_point_to, points_at,


closest_to

Possible use:

Result:

An agent or a geometry among the left-operand list of agents, species or meta-population (addition of species), the closest to the operand (casted as a geometry).

Comment:

the distance is computed in the topology of the calling agent (the agent in which this operator is used), with the distance algorithm specific to the topology.

Examples:

geometry var0 <- [ag1, ag2, ag3] closest_to(self); 	// var0 equals return the closest agent among ag1, ag2 and ag3 to the agent applying the operator.
(species1 + species2) closest_to self

See also:

neighbors_at, neighbors_of, inside, overlapping, agents_overlapping, agents_inside, agent_closest_to,


collect

Possible use:

Result:

returns a new list, in which each element is the evaluation of the right-hand operand.

Comment:

collect is similar to accumulate except that accumulate always produces flat lists if the right-hand operand returns a list.In addition, collect can be applied to any container.

Special cases:

Examples:

container var0 <- [1,2,4] collect (each *2); 	// var0 equals [2,4,8]
container var1 <- [1,2,4] collect ([2,4]); 	// var1 equals [[2,4],[2,4],[2,4]]
container var2 <- [1::2, 3::4, 5::6] collect (each + 2); 	// var2 equals [4,6,8]
container var3 <- (list(node) collect (node(each).location.x * 2); 	// var3 equals the list of nodes with their x multiplied by 2

See also:

accumulate,


column_at

Possible use:

Result:

returns the column at a num_col (right-hand operand)

Examples:

list var0 <- matrix([["el11","el12","el13"],["el21","el22","el23"],["el31","el32","el33"]]) column_at 2; 	// var0 equals ["el31","el32","el33"]

See also:

row_at, rows_list,


columns_list

Possible use:

Result:

returns a list of the columns of the matrix, with each column as a list of elements

Examples:

list<list> var0 <- columns_list(matrix([["el11","el12","el13"],["el21","el22","el23"],["el31","el32","el33"]])); 	// var0 equals [["el11","el12","el13"],["el21","el22","el23"],["el31","el32","el33"]]

See also:

rows_list,


command

Possible use:

Result:

command allows GAMA to issue a system command using the system terminal or shell and to receive a string containing the outcome of the command or script executed. By default, commands are blocking the agent calling them, unless the sequence ‘ &’ is used at the end. In this case, the result of the operator is an empty string


cone

Possible use:

Result:

A cone geometry which min and max angles are given by the operands. A cone geometry which min and max angles are given by the operands.

Comment:

the center of the cone is by default the location of the current agent in which has been called this operator.the center of the cone is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- cone({0, 45}); 	// var0 equals a geometry as a cone with min angle is 0 and max angle is 45.
geometry var1 <- cone(0, 45); 	// var1 equals a geometry as a cone with min angle is 0 and max angle is 45.

See also:

around, circle, line, link, norm, point, polygon, polyline, rectangle, square, triangle,


cone3D

Possible use:

Result:

A cone geometry which base radius size is equal to the first operand, and which the height is equal to the second operand.

Comment:

the center of the cone is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- cone3D(10.0,5.0); 	// var0 equals a geometry as a cone with a base circle of radius 10 and a height of 5.

See also:

around, cone, line, link, norm, point, polygon, polyline, rectangle, square, triangle,


connected_components_of

Possible use:

Result:

returns the connected components of of a graph, i.e. the list of all vertices that are in the maximally connected component together with the specified vertex.

Examples:

graph my_graph <- graph([]);
list<list> var1 <- connected_components_of (my_graph); 	// var1 equals the list of all the components as list

See also:

alpha_index, connectivity_index, nb_cycles,


connectivity_index

Possible use:

Result:

returns a simple connectivity index. This number is estimated through the number of nodes (v) and of sub-graphs (p) : IC = (v - p) /(v - 1).

Examples:

graph graphEpidemio <- graph([]);
float var1 <- connectivity_index(graphEpidemio); 	// var1 equals the connectivity index of the graph

See also:

alpha_index, beta_index, gamma_index, nb_cycles,


container

Possible use:

Result:

Casts the operand into the type container


contains

Possible use:

Result:

true, if the container contains the right operand, false otherwise

Comment:

the contains operator behavior depends on the nature of the operand

Special cases:

bool var0 <- [1, 2, 3] contains 2; 	// var0 equals true
bool var1 <- [{1,2}, {3,4}, {5,6}] contains {3,4}; 	// var1 equals true

Examples:

bool var2 <- 'abcded' contains 'bc'; 	// var2 equals true

See also:

contains_all, contains_any,


contains_all

Possible use:

Result:

true if the left operand contains all the elements of the right operand, false otherwise

Comment:

the definition of contains depends on the container

Special cases:

bool var4 <- "abcabcabc" contains_all ["ca","xy"]; 	// var4 equals false

Examples:

bool var0 <- [1,2,3,4,5,6] contains_all [2,4]; 	// var0 equals true 
bool var1 <- [1,2,3,4,5,6] contains_all [2,8]; 	// var1 equals false
bool var2 <- [1::2, 3::4, 5::6] contains_all [1,3]; 	// var2 equals false 
bool var3 <- [1::2, 3::4, 5::6] contains_all [2,4]; 	// var3 equals true

See also:

contains, contains_any,


contains_any

Possible use:

Result:

true if the left operand contains one of the elements of the right operand, false otherwise

Comment:

the definition of contains depends on the container

Special cases:

Examples:

bool var0 <- [1,2,3,4,5,6] contains_any [2,4]; 	// var0 equals true 
bool var1 <- [1,2,3,4,5,6] contains_any [2,8]; 	// var1 equals true
bool var2 <- [1::2, 3::4, 5::6] contains_any [1,3]; 	// var2 equals false
bool var3 <- [1::2, 3::4, 5::6] contains_any [2,4]; 	// var3 equals true
bool var4 <- "abcabcabc" contains_any ["ca","xy"]; 	// var4 equals true

See also:

contains, contains_all,


contains_edge

Possible use:

Result:

returns true if the graph(left-hand operand) contains the given edge (righ-hand operand), false otherwise

Special cases:

bool var2 <- graphEpidemio contains_edge (node(0)::node(3)); 	// var2 equals true

Examples:

graph graphFromMap <-  as_edge_graph([{1,5}::{12,45},{12,45}::{34,56}]);
bool var1 <- graphFromMap contains_edge link({1,5}::{12,45}); 	// var1 equals true

See also:

contains_vertex,


contains_vertex

Possible use:

Result:

returns true if the graph(left-hand operand) contains the given vertex (righ-hand operand), false otherwise

Special cases:

Examples:

graph graphFromMap<-  as_edge_graph([{1,5}::{12,45},{12,45}::{34,56}]);
bool var1 <- graphFromMap contains_vertex {1,5}; 	// var1 equals true

See also:

contains_edge,


conversation

Possible use:


convex_hull

Possible use:

Result:

A geometry corresponding to the convex hull of the operand.

Examples:

geometry var0 <- convex_hull(self); 	// var0 equals the convex hull of the geometry of the agent applying the operator

copy

Possible use:

Result:

returns a copy of the operand.


copy_between

Possible use:

Result:

Returns a copy of the first operand between the indexes determined by the second (inclusive) and third operands (exclusive)

Special cases:

Examples:

string var0 <- copy_between("abcabcabc", 2,6); 	// var0 equals "cabc"
container var1 <-  copy_between ([4, 1, 6, 9 ,7], 1, 3); 	// var1 equals [1, 6]

corR

Possible use:

Result:

returns the Pearson correlation coefficient of two given vectors (right-hand operands) in given variable (left-hand operand).

Special cases:

Examples:

list X <- [1, 2, 3];
list Y <- [1, 2, 4];
unknown var2 <- corR(X, Y); 	// var2 equals 0.981980506061966

cos

Possible use:

Result:

Returns the value (in [-1,1]) of the cosinus of the operand (in decimal degrees). The argument is casted to an int before being evaluated.

Special cases:

Examples:

float var0 <- cos (0); 	// var0 equals 1.0
float var1 <- cos(360); 	// var1 equals 1.0
float var2 <- cos(-720); 	// var2 equals 1.0

See also:

sin, tan,


cos_rad

Possible use:

Result:

Returns the value (in [-1,1]) of the cosinus of the operand (in decimal degrees). The argument is casted to an int before being evaluated.

Special cases:

See also:

sin, tan,


count

Possible use:

Result:

returns an int, equal to the number of elements of the left-hand operand that make the right-hand operand evaluate to true.

Comment:

in the right-hand operand, the keyword each can be used to represent, in turn, each of the elements.

Special cases:

Examples:

int var0 <- [1,2,3,4,5,6,7,8] count (each > 3); 	// var0 equals 5
// Number of nodes of graph g2 without any out edge
graph g2 <- graph([]);
int var3 <- g2 count (length(g2 out_edges_of each) = 0  ) ; 	// var3 equals the total number of out edges
// Number of agents node with x > 32
int n <- (list(node) count (round(node(each).location.x) > 32);
int var6 <- [1::2, 3::4, 5::6] count (each > 4); 	// var6 equals 1

See also:

group_by,


covers

Possible use:

Result:

A boolean, equal to true if the left-geometry (or agent/point) covers the right-geometry (or agent/point).

Special cases:

Examples:

bool var0 <- square(5) covers square(2); 	// var0 equals true

See also:

disjoint_from, crosses, overlaps, partially_overlaps, touches,


cross

Possible use:

Result:

A cross, which radius is equal to the first operand A cross, which radius is equal to the first operand and the width of the lines for the second

Examples:

geometry var0 <- cross(10); 	// var0 equals a geometry as a cross of radius 10
geometry var1 <- cross(10,2); 	// var1 equals a geometry as a cross of radius 10, and with a width of 2 for the lines 

See also:

around, cone, line, link, norm, point, polygon, polyline, super_ellipse, rectangle, square, circle, ellipse, triangle,


crosses

Possible use:

Result:

A boolean, equal to true if the left-geometry (or agent/point) crosses the right-geometry (or agent/point).

Special cases:

Examples:

bool var0 <- polyline([{10,10},{20,20}]) crosses polyline([{10,20},{20,10}]); 	// var0 equals true
bool var1 <- polyline([{10,10},{20,20}]) crosses {15,15}; 	// var1 equals true
bool var2 <- polyline([{0,0},{25,25}]) crosses polygon([{10,10},{10,20},{20,20},{20,10}]); 	// var2 equals true

See also:

disjoint_from, intersects, overlaps, partially_overlaps, touches,


crs

Possible use:

Result:

the Coordinate Reference System (CRS) of the GIS file

Examples:

string var0 <- crs(my_shapefile); 	// var0 equals the crs of the shapefile

CRS_transform

Possible use:

Special cases:

geometry var0 <- shape CRS_transform("EPSG:4326"); 	// var0 equals a geometry corresponding to the agent geometry transformed into the EPSG:4326 CRS

geometry var1 <- CRS_transform(shape); 	// var1 equals a geometry corresponding to the agent geometry transformed into the current CRS


csv_file

Possible use:

Result:

Constructs a file of type csv. Allowed extensions are limited to csv, tsv


cube

Possible use:

Result:

A cube geometry which side size is equal to the operand.

Comment:

the center of the cube is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- cube(10); 	// var0 equals a geometry as a square of side size 10.

See also:

around, circle, cone, line, link, norm, point, polygon, polyline, rectangle, triangle,


curve

Possible use:

Result:

A quadratic Bezier curve geometry built from the three given points composed of a given numnber of points. A quadratic Bezier curve geometry built from the three given points composed of 10 points. A cubic Bezier curve geometry built from the four given points composed of a given number of points. A cubic Bezier curve geometry built from the four given points composed of 10 points.

Special cases:

Examples:

geometry var0 <- curve({0,0}, {0,10}, {10,10}, 20); 	// var0 equals a quadratic Bezier curve geometry composed of 20 points from p0 to p2.
geometry var1 <- curve({0,0}, {0,10}, {10,10}); 	// var1 equals a quadratic Bezier curve geometry composed of 10 points from p0 to p2.
geometry var2 <- curve({0,0}, {0,10}, {10,10}); 	// var2 equals a cubic Bezier curve geometry composed of 10 points from p0 to p3.
geometry var3 <- curve({0,0}, {0,10}, {10,10}); 	// var3 equals a cubic Bezier curve geometry composed of 10 points from p0 to p3.

See also:

around, circle, cone, link, norm, point, polygone, rectangle, square, triangle, line,


cylinder

Possible use:

Result:

A cylinder geometry which radius is equal to the operand.

Comment:

the center of the cylinder is by default the location of the current agent in which has been called this operator.

Special cases:

Examples:

geometry var0 <- cylinder(10,10); 	// var0 equals a geometry as a circle of radius 10.

See also:

around, cone, line, link, norm, point, polygon, polyline, rectangle, square, triangle,


IDW

Possible use:

Result:

Inverse Distance Weighting (IDW) is a type of deterministic method for multivariate interpolation with a known scattered set of points. The assigned values to each geometry are calculated with a weighted average of the values available at the known points. See: http://en.wikipedia.org/wiki/Inverse_distance_weighting Usage: IDW (list of geometries, map of points (key: point, value: value), power parameter)

Examples:

map<agent,float> var0 <- IDW([ag1, ag2, ag3, ag4, ag5],[{10,10}::25.0, {10,80}::10.0, {100,10}::15.0], 2); 	// var0 equals for example, can return [ag1::12.0, ag2::23.0,ag3::12.0,ag4::14.0,ag5::17.0]

R_correlation

Same signification as corR


R_file

Possible use:

Result:

Constructs a file of type R. Allowed extensions are limited to r


R_mean

Same signification as meanR


TGauss

Same signification as truncated_gauss


URL_file

Possible use:

Result:

Constructs a file of type URL. Allowed extensions are limited to url